Stand-up & Ground State Machines
Fights transition smoothly between orthodox striking range, Thai clinch knees, double-leg takedown shots, half guard scrambles, and full mount.
A browser fighting RPG with an arena, training room, and stand-up and ground-game controls.

The project
MMA RPG brings the tactical tension of mixed martial arts into a responsive browser-based game. Built collaboratively with Digi, the game translates striking, clinch fighting, takedowns, ground-and-pound, and submission transitions into clean turn-based decisions.
The project solves the challenge of making a sport with dynamic positional shifts readable on screens of any size. Players navigate a full career loop: training in the weight room to build stamina and power, managing camp fatigue, and stepping into the cage under the roar of the crowd hype meter.
Inside the project
Fights transition smoothly between orthodox striking range, Thai clinch knees, double-leg takedown shots, half guard scrambles, and full mount.
Throwing high-damage hooks drains stamina quickly; maintaining pressure builds crowd hype, unlocking signature fight-ending combinations.
Between bouts, train bench press, heavy bag endurance, and mat drills to level up core attributes and prepare for ranked contenders.
Play solo against responsive AI fighters or challenge a peer via direct browser room hosting.
Behind the Scenes
Engineered with zero bulky game engine dependencies, running at 60 FPS on both mobile touch screens and desktop keyboards.
A practical starting point
Select between high-power Brawlers or lightning-fast Featherweights with distinct move pools.
Use directional arena controls to time jabs, parries, feints, and takedown entries.
Win bouts by decision, knockout, or submission to climb the circuit and unlock championship belts.
Current context
MMA RPG is an actively updated playable prototype. You can play directly in your browser without installs or accounts.